UI Engineer (Project Hire)

Remote
Full Time
Experienced
UI Engineer - Unreal Engine Game Development

Position Overview

We are seeking a talented and experienced UI Engineer to work on exciting partner project. The ideal candidate will have a strong background in Unreal Engine development, with a focus on creating polished, performant user interfaces that enhance player experience. This role offers the opportunity to work on cutting-edge console games while collaborating with a diverse team of creative professionals. 

This is a remote position.


Core Responsibilities
UI Development and Implementation
  • Design and implement complex UI systems using Unreal Engine's UI frameworks (UMG/Slate)
  • Create responsive, scalable interfaces that work across multiple platforms and resolutions
  • Implement comprehensive menu narration and screen reader support for accessibility compliance
  • Design and maintain UI navigation flows that support both standard and accessible input methods
  • Optimize UI performance and memory usage to meet console platform requirements
  • Implement UI animations and visual effects that align with the game's artistic direction
  • Debug and profile UI systems to ensure smooth performance across all target platforms
  • Ensure all UI elements meet platform-specific accessibility requirements and guidelines
Technical Leadership
  • Maintain and improve UI-related systems and frameworks
  • Conduct thorough code reviews to ensure quality and maintain coding standards
  • Contribute to technical design discussions and architectural decisions
Cross-Functional Collaboration
  • Work directly with UX/UI designers to implement their vision while ensuring technical feasibility
  • Collaborate with artists to integrate visual assets effectively within UI systems
  • Partner with game designers to create intuitive and responsive user interfaces
  • Coordinate with console platform teams to ensure compliance with platform-specific requirements
  • Participate in regular team meetings and sprint planning sessions
Required Qualifications
  • 4+ years of professional software development experience
  • 2+ years of experience with Unreal Engine UI development (UMG/Slate)
  • Strong proficiency in C++ programming, particularly within the Unreal Engine framework
  • Demonstrated experience shipping games on console platforms (Xbox/PlayStation)
  • Solid understanding of UI/UX principles and best practices
  • Experience with version control systems (e.g., Perforce, Git)
  • Strong problem-solving skills and ability to debug complex issues
  • Excellent written and verbal communication skills
Preferred Qualifications
  • Experience with UE5 and its latest UI features
  • Knowledge of console certification requirements and platform-specific UI guidelines
  • Background in performance optimization and memory management
  • Experience with rapid prototyping and iterative development
  • Demonstrated experience implementing accessibility features including menu narration and screen readers
  • Experience with platform-specific accessibility certification requirements
  • Familiarity with WCAG guidelines and console-specific accessibility requirements
  • Experience with text-to-speech implementation and audio systems
  • Familiarity with Agile development methodologies
Technical Skills
  • Unreal Engine (UE4/UE5)
  • C++
  • UMG/Slate Framework
  • Blueprint Visual Scripting
  • Console Development SDKs
  • Performance Profiling Tools
  • UI/UX Design Principles
  • Memory Management
  • Source Control Systems
  • Accessibility Implementation (WCAG, Platform Standards)
  • Screen Reader and Narration Systems
  • Input Method Accessibility
Personal Qualities
  • Strong attention to detail and commitment to quality
  • Ability to work effectively in a collaborative team environment
  • Excellent problem-solving and analytical skills
  • Self-motivated with the ability to work independently
  • Adaptable to changing requirements and priorities
  • Passion for creating exceptional gaming experiences
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